BLENDER The Basics of Lighting and Shading for Sculptors
Hi! I’m Simone Rizzo, sculptor and concept artist in the VFX industry.
This tutorial is designed to help you present your digital sculpts with confidence, using Blender’s 4.4 built-in tools
In this first part of the series, you’ll learn:
✅ How to navigate Blender with ease
✅ The basics of Blender’s interface and viewport
✅ A clear explanation of light types (Area, Spot, Point, Sun)
✅ The basics of Materials and Shading, perfect for showcasing your work
✅ How I use lighting and shading together to achieve the result wanted.
I kept things simple and clean, using only Blender’s default tools so everyone can follow along, no matter their setup.
🎥 Spoken in English (not my first language—thanks for your patience!)
📩 Feel free to reach out on Instagram if you have any questions. @simonerizzoart